Tuesday, August 16, 2011


Publisher: Activision inc
Developer: Radical Entertainment
Genre: Sci-Fi Action/Adventure
Release Date: June 10, 2009 (US)

Alex Mercer is mutated by the mysterious DNA-bending disease wreaking havoc throughout Manhattan, and this has given him special abilities that make him the most extraordinary being on the entire urban island, amongst its millions of inhabitants. He had amnesia and try to find out what is had happened to him. He can make a giant leap, gliding through the air, and even running up the side of a building. He can lift every obstacle that get on his way and throw it to his enemy or just to a crowd of people. The coolest thing of being alex mercer is that you will not hurt when you are falling from a skyscraper. You also can  shape-shift into different forms that morph your arms into blades, a whip, and hammer-like fists. You can transform to a hammer-like fist to beat the tank. An arm whip can be use to beat the helicopter. And the arm blade give you an advantage in facing a group of military personnel or  infected people.

Monday, August 15, 2011

Mini Ninjas

Publisher: Eidos Interactive
Developer: Io Interactive
Genre: Action/Adventure
Release Date: September 8, 2009 (US)

Once upon a time the Evil Samurai Warlord has revived from his ancient defeat. He gather his army by turning innocent animal into a mindless samurai minions using his dark kuji magic. An old Ninja Master senses his presence. Then he send his students to investigate it. As the time goes by, one by one of his students never return from their investigation. Finally the Ninja Master send his last two students to search their friends and continue the investigation. Then Hiro and Futo leave the Ninja Mountain with courage.

You play as Hiro. Hiro is  the only ninja student that can use Kuji magic. This Kuji magic are really powerful against the Evil Samurai Warlord’s minions. The variety of Kuji magic can be obtain from Kuji Shrines. 

Thursday, August 04, 2011

Dragon Age:Origins

Dragon Age: Origins is a single-player third-person role-playing fantasy game developed by Bioware.

Tuesday, July 19, 2011

Create an Object to Follow Cursor

Today I wanna share about how to make an object to follow your cursor. This tutorial is using Adobe Flash CS4 (because I wanna get familiar with this software :D) but it is still works if u use Adobe Flash CS3, just make sure u use the AS3 language. Before u move on check out the preview below:

In order to make that happen u can follow my instruction:
1.       Create a new file (Flash file (Actionscript 3.0)).
2.       Set the size of the stage to 500 x 200 (w x h).
3.       Create three layer name it “script”, “ball”, and “cursor”.

Saturday, July 16, 2011

Membuat Link Tombol pada Macromedia Flash 8

Pada tutorial kali ini akan dibahas cara untuk membuat tombol yang dapat terhubung dengan suatu lembar isi (page). Untuk dapat membuatnya ikutilah langkah-langkah berikut ini:

  1. Siapkan Stage berukuran 550 x 400 pixel dengan fps : 30.
  2. Buat tulisan “HOME”, “CONTACT”, “PRODUCT” dengan menggunakan text tool(T) dengan font dan ukuran bebas. Lalu atur seperti pada gambar:

Simple Mask Animation with Macromedia Flash 8

Simple Mask Animation
Mask Animation works like we see an object through a mask. So the object will only visible in the hole of the mask. To create a mask animation you can follow my tutorial below:

1.   Prepare the size of the stage and the fps as you like (or just use the default) and change background color into black (#000000)
2.   Make a text “Light Effect” on the stage using Text Tool (shortcut T).
3.   Then set the font size = 40. The font type and the color is up to you
4.   Select the text and then press Ctrl-Alt-2 and Ctrl-Alt-5 so the text move into the middle of the stage

Motion Guide Animation with Macromedia Flash 8

Motion Guide
So that the motion tween can move follow our path that we create we can use the Motion Guide.

1.      Continuing from this tutorial, now right-click on layer 1 and choose Add Motion Guide. Then the timeline will transform into: